• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    23,078/102,101
    79,023
    Level
    54 %
    1,080/1,976
    896
    Star Influence
    8 %
    2,780/31,074
    28,294
    Ability Levels
    9 %
    686/6,903
    6,218
    Crew
    29 %
    18,533/62,149
    43,616
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    27 %
    9,519/34,527
    25,008
    Level
    36 %
    722/1,976
    1,254
    Stars
    100 %
    4,655/4,655
    Ability Levels
    22 %
    1,226/5,334
    4,109
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    11 %
    254/2,295
    2,042
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,616/34,527
    25,911
    Level
    32 %
    651/1,976
    1,325
    Stars
    100 %
    4,655/4,655
    Ability Levels
    18 %
    1,001/5,334
    4,334
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    4 %
    114/2,295
    2,181
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    17 %
    6,111/34,527
    28,416
    Level
    28 %
    557/1,976
    1,419
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    12 %
    690/5,334
    4,644
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    23078
  • Primary Attributes
    Strength (STR) 733
    Agility (AGI) 1,475
    Tactics (TAC) 733
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 38,301(25,107)
    Protection 8,369(8,369)
    Speed 127(19)
    Critical Damage 150%
    Potency 14.57%(14.57%)
    Tenacity 29.57%(14.57%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,084(3,019)
    Physical Critical Chance 35.29%(0.71%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,759
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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