• Galactic Power Breakdown

    cur / max
    diff
    Overall
    55 %
    19,032/34,527
    15,495
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +65Offense (2)
    +5.43%Tenacity (3)
    +9Speed (2)
    +1.45%Potency (1)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +5.24%Critical Chance (3)
    +1.01%Defense (1)
    +9Defense (1)
    +3.12%Protection (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +1362Protection (2)
    +1.32%Protection (1)
    +2.27%Health (3)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +8Speed (2)
    +1853Protection (3)
    +1.17%Critical Chance (1)
    +2.32%Defense (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +5%Critical Chance (3)
    +3.32%Tenacity (2)
    +1148Protection (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.71%Offense (2)
    +3.25%Critical Chance (2)
    +12Speed (3)
    +1.22%Tenacity (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 19032
    Power
  • Primary Attributes
    Strength (STR) 763
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 20,234(3,920)
    Protection 35,708(11,209)
    Speed 231(72)
    Critical Damage 180%(30%)
    Potency 42.45%(1.45%)
    Tenacity 40.97%(9.97%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,394(205)
    Physical Critical Chance 52.03%(14.65%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%(3.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,764(170)
    Special Critical Chance 24.65%(14.65%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.3%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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