• Galactic Power Breakdown

    cur / max
    diff
    Overall
    12 %
    12,949/100,125
    87,176
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    2 %
    612/30,416
    29,804
    Ability Levels
    1 %
    98/6,903
    6,806
    Crew
    20 %
    12,239/60,831
    48,592
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    7,999/32,331
    24,332
    Level
    31 %
    618/1,976
    1,358
    Stars
    100 %
    4,655/4,655
    Ability Levels
    23 %
    747/3,138
    2,391
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    9,474/34,527
    25,053
    Level
    38 %
    759/1,976
    1,217
    Stars
    100 %
    4,655/4,655
    Ability Levels
    18 %
    1,001/5,334
    4,334
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    17 %
    396/2,295
    1,899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    8 %
    2,925/34,527
    31,602
    Level
    12 %
    252/1,976
    1,724
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    6 %
    335/5,334
    5,000
    Gear Pieces
    17 %
    1,326/7,515
    6,189
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    12949
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 575
    Tactics (TAC) 287
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 24,434(19,268)
    Protection 6,422(6,422)
    Speed 129(15)
    Critical Damage 150%
    Potency 11.18%(11.18%)
    Tenacity 26.18%(11.18%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,121(2,316)
    Physical Critical Chance 20.12%(0.54%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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