• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    15,876/34,317
    18,441
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,124/5,124
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    42 %
    972/2,295
    1,323
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Offense Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +3.48%Critical Chance (2)
    +7Defense (1)
    +2.06%Potency (1)
    15-C
    Mk V-C Offense Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +318Health (1)
    +0.39%Offense (1)
    +2.1%Defense (2)
    +1445Protection (2)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.16%Critical Chance (1)
    +3Speed (1)
    +0.82%Offense (2)
    +5.69%Protection (3)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1879Protection (3)
    +12Speed (3)
    +8Defense (1)
    +388Health (1)
    1-E
    Mk V-E Crit Chance Data-Bus
    1-E
    Primary Stats
    +2.5%Protection
    Secondary Stats
    1-C
    Mk V-C Offense Multiplexer
    1-C
    Primary Stats
    +3%Potency
    Secondary Stats
    +23Offense (1)
    +1.15%Tenacity (1)
  • Gear Needed

    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 3 Chedak ComlinkMk III
    1
    Mk 7 Nubian Security ScannerMk VII
    2
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 15876
    Power
  • Primary Attributes
    Strength (STR) 915
    Agility (AGI) 593
    Tactics (TAC) 550
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 18,431(706)
    Protection 24,856(4,954)
    Speed 185(53)
    Critical Damage 150%
    Potency 8.06%(5.06%)
    Tenacity 27.15%(1.15%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,568(455)
    Physical Critical Chance 36.47%(8.64%)
    Armor Penetration 28
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.3%(3.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,613(293)
    Special Critical Chance 18.64%(8.64%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.8%(3.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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