• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,502/34,527
    16,025
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    64 %
    1,472/2,295
    824
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.69%Protection (1)
    +4.14%Critical Chance (3)
    +9Speed (2)
    +79Offense (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +113Offense (3)
    +3.78%Tenacity (2)
    +1.78%Health (2)
    +247Health (1)
    15-D
    Mk IV-D Crit Damage Processor
    15-D
    Primary Stats
    +8%Defense
    Secondary Stats
    +8Speed (2)
    +4Defense (1)
    +215Health (1)
    +19Offense (1)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +0.63%Health (1)
    +12Speed (3)
    +3.99%Defense (3)
    +552Protection (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +18Defense (3)
    +3.26%Protection (2)
    +9Speed (2)
    +344Health (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +0.5%Offense (1)
    +6.84%Protection (4)
    +5Speed (1)
    +15Defense (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18502
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 17,770(2,104)
    Protection 27,940(3,441)
    Speed 232(73)
    Critical Damage 216%(66%)
    Potency 41%
    Tenacity 58.78%(27.78%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,475(346)
    Physical Critical Chance 41.52%(4.14%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.1%(5.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,906(312)
    Special Critical Chance 14.14%(4.14%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.4%(5.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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