• Galactic Power Breakdown

    cur / max
    diff
    Overall
    65 %
    67,157/102,101
    34,944
    Level
    100 %
    1,976/1,976
    Star Influence
    62 %
    19,426/31,074
    11,648
    Ability Levels
    100 %
    6,903/6,903
    Crew
    62 %
    38,852/62,149
    23,296
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    62 %
    21,679/34,527
    12,848
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    62 %
    1,442/2,295
    854
    Relic Modifier
    5 %
    255/4,335
    4,080
    Relic Tier
    5 %
    504/8,418
    7,914
    cur / max
    diff
    Overall
    62 %
    21,736/34,527
    12,791
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    65 %
    1,499/2,295
    797
    Relic Modifier
    5 %
    255/4,335
    4,080
    Relic Tier
    5 %
    504/8,418
    7,914
    cur / max
    diff
    Overall
    61 %
    21,339/34,527
    13,188
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    47 %
    1,101/2,295
    1,194
    Relic Modifier
    5 %
    255/4,335
    4,080
    Relic Tier
    5 %
    504/8,418
    7,914
  • Power
    67157
  • Primary Attributes
    Strength (STR) 850
    Agility (AGI) 1,557
    Tactics (TAC) 850
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 151,361(136,061)
    Protection 51,412(51,412)
    Speed 168(68)
    Critical Damage 150%
    Potency 131.98%(131.98%)
    Tenacity 146.98%(131.98%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 26,102(23,923)
    Physical Critical Chance 35.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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