• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    43,272/98,352
    55,080
    Level
    100 %
    1,976/1,976
    Star Influence
    39 %
    11,933/30,086
    18,153
    Ability Levels
    89 %
    5,498/6,119
    621
    Crew
    39 %
    23,866/60,172
    36,306
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    10,813/34,527
    23,714
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    18 %
    992/5,334
    4,343
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    33 %
    771/2,295
    1,524
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    48 %
    15,705/32,331
    16,626
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    2,298/3,138
    840
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    43272
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 74,632(47,290)
    Protection 31,526(31,526)
    Speed 140(40)
    Critical Damage 150%
    Potency 30.98%(30.98%)
    Tenacity 45.98%(30.98%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,810(4,684)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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