• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    36,601/104,783
    68,182
    Level
    17 %
    347/1,976
    1,629
    Star Influence
    36 %
    11,819/31,968
    20,150
    Ability Levels
    11 %
    800/6,903
    6,104
    Crew
    36 %
    23,637/63,937
    40,300
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    42 %
    14,532/34,527
    19,995
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,793/37,507
    27,714
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    61 %
    1,418/2,295
    878
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    43 %
    15,070/34,527
    19,457
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    57 %
    1,331/2,295
    965
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36601
  • Primary Attributes
    Strength (STR) 641
    Agility (AGI) 641
    Tactics (TAC) 1,121
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 57,389(45,851)
    Protection 30,567(30,567)
    Speed 124(38)
    Critical Damage 150%
    Potency 29.74%(29.74%)
    Tenacity 44.74%(29.74%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,282(2,713)
    Physical Critical Chance 20.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,045(12,355)
    Special Critical Chance 21.88%(11.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.6%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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