• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    29,143/104,783
    75,640
    Level
    100 %
    1,976/1,976
    Star Influence
    23 %
    7,507/31,968
    24,461
    Ability Levels
    67 %
    4,647/6,903
    2,256
    Crew
    23 %
    15,014/63,937
    48,923
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,972/34,527
    21,555
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    48 %
    1,106/2,295
    1,190
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    17 %
    6,561/37,507
    30,946
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    27 %
    2,298/8,315
    6,017
    Gear Pieces
    9 %
    735/7,515
    6,780
    Mods
    1 %
    33/2,295
    2,262
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,599/34,527
    25,928
    Level
    18 %
    366/1,976
    1,610
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29143
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 45,285(29,643)
    Protection 19,762(19,762)
    Speed 110(24)
    Critical Damage 150%
    Potency 19.23%(19.23%)
    Tenacity 34.23%(19.23%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,880(1,754)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,633(7,988)
    Special Critical Chance 17.67%(7.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.6%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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