• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    36,979/104,783
    67,804
    Level
    100 %
    1,976/1,976
    Star Influence
    33 %
    10,571/31,968
    21,397
    Ability Levels
    47 %
    3,290/6,903
    3,614
    Crew
    33 %
    21,143/63,937
    42,794
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    16 %
    5,568/34,527
    28,959
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    9 %
    522/5,334
    4,812
    Gear Pieces
    13 %
    978/7,515
    6,537
    Mods
    61 %
    1,418/2,295
    878
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    47 %
    17,853/37,507
    19,654
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,817/34,527
    22,710
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    19 %
    1,494/7,515
    6,021
    Mods
    60 %
    1,395/2,295
    900
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36979
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 56,451(40,809)
    Protection 27,206(27,206)
    Speed 119(33)
    Critical Damage 150%
    Potency 26.47%(26.47%)
    Tenacity 41.47%(26.47%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,541(2,415)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,641(10,996)
    Special Critical Chance 20.58%(10.58%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.2%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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