• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    11,169/34,527
    23,358
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    1 %
    33/2,295
    2,262
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Potency Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +40Offense (1)
    +1.04%Health (1)
    +2.09%Potency (1)
    +5Speed (1)
    1-C
    Mk V-C Potency Receiver
    1-C
    Primary Stats
    +1.5%Accuracy
    Secondary Stats
    +0.51%Offense (1)
    +287Health (1)
    1-A
    Mk V-A Potency Processor
    1-A
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +5Speed (1)
    +32Offense (1)
    +9Defense (1)
    +0.43%Offense (1)
    1-B
    Mk V-B Potency Holo-Array
    1-B
    Primary Stats
    +0.63%Health
    Secondary Stats
    +1.87%Potency (1)
    +1.5%Protection (1)
    +269Health (1)
    1-A
    Mk V-A Potency Data-Bus
    1-A
    Primary Stats
    +0.63%Health
    Secondary Stats
    +1.51%Potency (1)
    +6Defense (1)
    +1.02%Defense (1)
    +460Protection (1)
    5-C
    Mk V-C Potency Multiplexer
    5-C
    Primary Stats
    +9%Tenacity
    Secondary Stats
    +684Protection (1)
    +368Health (1)
    +1.91%Protection (1)
  • Gear Needed

    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 11169
    Power
  • Primary Attributes
    Strength (STR) 824
    Agility (AGI) 479
    Tactics (TAC) 473
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 4.1
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 18,739(1,317)
    Protection 30,096(2,097)
    Speed 155(10)
    Critical Damage 150%
    Potency 30.97%(27.97%)
    Tenacity 41%(9%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,422(105)
    Physical Critical Chance 29.25%
    Armor Penetration 58
    Physical Accuracy 1.5%(1.5%)
  • Physical Survivability
    Armor 21.4%(1.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,266(90)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 1.5%(1.5%)
  • Special Survivability
    Resistance 16.3%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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