• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    29,285/104,783
    75,498
    Level
    100 %
    1,976/1,976
    Star Influence
    23 %
    7,573/31,968
    24,395
    Ability Levels
    66 %
    4,592/6,903
    2,312
    Crew
    23 %
    15,146/63,937
    48,791
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    8,271/34,527
    26,256
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    6 %
    471/7,515
    7,044
    Mods
    38 %
    878/2,295
    1,418
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    23 %
    8,272/34,527
    26,255
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    6 %
    471/7,515
    7,044
    Mods
    38 %
    879/2,295
    1,416
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    9,055/37,507
    28,452
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    488/8,315
    7,827
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    30 %
    696/2,295
    1,599
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29285
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 45,278(29,636)
    Protection 19,757(19,757)
    Speed 110(24)
    Critical Damage 150%
    Potency 19.22%(19.22%)
    Tenacity 34.22%(19.22%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,880(1,754)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,631(7,986)
    Special Critical Chance 17.67%(7.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.6%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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