• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    44,752/100,125
    55,373
    Level
    95 %
    1,878/1,976
    98
    Star Influence
    45 %
    13,710/30,416
    16,706
    Ability Levels
    25 %
    1,745/6,903
    5,159
    Crew
    45 %
    27,420/60,831
    33,411
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    44 %
    15,435/34,527
    19,092
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,331/5,334
    3,003
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    44 %
    14,401/32,331
    17,930
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    1,088/3,138
    2,051
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    45 %
    15,864/34,527
    18,663
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    1,920/5,334
    3,414
    Gear Pieces
    97 %
    7,305/7,515
    210
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    44752
  • Primary Attributes
    Strength (STR) 801
    Agility (AGI) 1,613
    Tactics (TAC) 801
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 76,088(61,670)
    Protection 20,556(20,556)
    Speed 164(50)
    Critical Damage 150%
    Potency 35.78%(35.78%)
    Tenacity 50.78%(35.78%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,673(7,415)
    Physical Critical Chance 38.62%(1.75%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,922
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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