• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    39,080/101,394
    62,314
    Level
    100 %
    1,976/1,976
    Star Influence
    35 %
    10,864/30,839
    19,975
    Ability Levels
    65 %
    4,514/6,903
    2,390
    Crew
    35 %
    21,728/61,678
    39,950
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    10,750/34,527
    23,777
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    1,821/5,334
    3,513
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    40 %
    926/2,295
    1,370
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    55 %
    19,077/34,527
    15,450
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    19 %
    438/2,295
    1,857
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    17 %
    5,959/33,742
    27,783
    Level
    17 %
    347/1,976
    1,629
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/4,550
    4,550
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    41 %
    959/2,295
    1,337
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    39080
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 67,891(40,549)
    Protection 27,033(27,033)
    Speed 117(31)
    Critical Damage 150%
    Potency 26.54%(26.54%)
    Tenacity 41.54%(26.54%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,142(4,016)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.4%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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