• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,261/34,317
    18,056
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,124/5,124
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    59 %
    1,358/2,295
    938
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +128Offense (4)
    +3.93%Critical Chance (2)
    +3Speed (1)
    +1.56%Potency (1)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.23%Potency (1)
    +2.12%Health (2)
    +1.66%Offense (4)
    +34Offense (1)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +642Health (2)
    +13Speed (3)
    +1392Protection (2)
    +0.32%Offense (1)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.04%Offense (2)
    +1769Protection (3)
    +3Speed (1)
    +3.35%Critical Chance (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +5.91%Tenacity (3)
    +2.97%Defense (2)
    +5Speed (1)
    +1300Protection (2)
  • Gear Needed

    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 3 Chedak ComlinkMk III
    1
    Mk 7 Nubian Security ScannerMk VII
    2
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 16261
    Power
  • Primary Attributes
    Strength (STR) 915
    Agility (AGI) 593
    Tactics (TAC) 550
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 19,785(2,060)
    Protection 24,363(4,461)
    Speed 186(54)
    Critical Damage 150%
    Potency 29.79%(26.79%)
    Tenacity 31.91%(5.91%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,780(667)
    Physical Critical Chance 35.11%(7.27%)
    Armor Penetration 28
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.2%(2.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,797(477)
    Special Critical Chance 17.27%(7.27%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.2%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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