• Galactic Power Breakdown

    cur / max
    diff
    Overall
    60 %
    61,080/101,394
    40,314
    Level
    24 %
    476/1,976
    1,500
    Star Influence
    63 %
    19,459/30,839
    11,380
    Ability Levels
    32 %
    2,228/6,903
    4,676
    Crew
    63 %
    38,918/61,678
    22,759
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    64 %
    21,610/33,742
    12,132
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    33 %
    768/2,295
    1,527
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    62 %
    21,627/34,527
    12,900
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    62 %
    21,627/34,527
    12,900
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
  • Power
    61080
  • Primary Attributes
    Strength (STR) 1,191
    Agility (AGI) 681
    Tactics (TAC) 681
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 88,213(66,775)
    Protection 44,516(44,516)
    Speed 138(52)
    Critical Damage 150%
    Potency 43.71%(43.71%)
    Tenacity 58.71%(43.71%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,281(6,614)
    Physical Critical Chance 21.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,634
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.8%(7.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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