• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,452/34,527
    18,075
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Tenacity Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.52%Health (3)
    +38Offense (1)
    +3.5%Protection (2)
    +3.47%Critical Chance (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +3.3%Critical Chance (2)
    +1313Protection (2)
    +0.53%Offense (1)
    +20Defense (3)
    15-A
    Mk V-A Tenacity Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +32Defense (4)
    +713Protection (1)
    +3Speed (1)
    +3.84%Potency (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +2.54%Defense (2)
    +3.97%Tenacity (2)
    +1886Protection (3)
    +1.89%Potency (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +39Offense (1)
    +9Speed (2)
    +1.49%Critical Chance (1)
    +7.38%Protection (4)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.72%Potency (2)
    +0.74%Health (1)
    +23Defense (3)
    +10Speed (2)
  • Gear Needed

    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 16452
    Power
  • Primary Attributes
    Strength (STR) 997
    Agility (AGI) 602
    Tactics (TAC) 596
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 22,740(1,904)
    Protection 55,220(17,039)
    Speed 173(22)
    Critical Damage 180%(30%)
    Potency 29.45%(8.45%)
    Tenacity 56.97%(23.97%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,799(240)
    Physical Critical Chance 51.55%(20.26%)
    Armor Penetration 68
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 31.3%(8.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,642(171)
    Special Critical Chance 30.26%(20.26%)
    Resistance Penetration 0
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 27.4%(8.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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