• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    43,952/104,783
    60,831
    Level
    100 %
    1,976/1,976
    Star Influence
    38 %
    12,275/31,968
    19,694
    Ability Levels
    74 %
    5,153/6,903
    1,751
    Crew
    38 %
    24,550/63,937
    39,387
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    41 %
    14,185/34,527
    20,342
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    51 %
    1,193/2,295
    1,103
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    13,702/37,507
    23,805
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    50 %
    1,149/2,295
    1,146
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    13,659/34,527
    20,868
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    52 %
    1,194/2,295
    1,101
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    43952
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 63,576(47,934)
    Protection 31,956(31,956)
    Speed 125(39)
    Critical Damage 150%
    Potency 31.09%(31.09%)
    Tenacity 46.09%(31.09%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,963(2,837)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,562(12,917)
    Special Critical Chance 22.42%(12.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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