• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    36,971/102,101
    65,130
    Level
    100 %
    1,976/1,976
    Star Influence
    20 %
    6,409/31,074
    24,666
    Ability Levels
    42 %
    2,954/6,903
    3,950
    Crew
    41 %
    25,634/62,149
    36,514
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,922/34,527
    21,605
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    58 %
    1,353/2,295
    942
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,661/34,527
    21,866
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    41 %
    2,210/5,334
    3,125
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    59 %
    1,358/2,295
    938
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    10,020/34,527
    24,507
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    26 %
    1,403/5,334
    3,932
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36971
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 53,760(39,216)
    Protection 13,072(13,072)
    Speed 138(30)
    Critical Damage 150%
    Potency 22.75%(22.75%)
    Tenacity 37.75%(22.75%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,990(4,715)
    Physical Critical Chance 38.21%(1.12%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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