• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    42,772/104,783
    62,011
    Level
    12 %
    252/1,976
    1,724
    Star Influence
    44 %
    14,174/31,968
    17,795
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    44 %
    28,347/63,937
    35,590
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    56 %
    19,479/34,527
    15,048
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    51 %
    19,276/37,507
    18,231
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,490/34,527
    26,037
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    19 %
    1,014/5,334
    4,320
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    42772
  • Primary Attributes
    Strength (STR) 601
    Agility (AGI) 601
    Tactics (TAC) 1,051
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 63,918(53,100)
    Protection 35,400(35,400)
    Speed 130(44)
    Critical Damage 150%
    Potency 34.44%(34.44%)
    Tenacity 49.44%(34.44%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,614(3,143)
    Physical Critical Chance 20%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,830(14,308)
    Special Critical Chance 23.75%(13.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.1%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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