• Galactic Power Breakdown

    cur / max
    diff
    Overall
    4 %
    4,872/104,783
    99,911
    Level
    0 %
    12/1,976
    1,964
    Star Influence
    3 %
    972/31,968
    30,996
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    6 %
    3,888/63,937
    60,048
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    26 %
    9,988/37,507
    27,519
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    16 %
    1,380/8,315
    6,935
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    9,712/34,527
    24,815
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,577/34,527
    27,950
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    4872
  • Primary Attributes
    Strength (STR) 353
    Agility (AGI) 353
    Tactics (TAC) 618
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 12,661(6,307)
    Protection 4,205(4,205)
    Speed 91(5)
    Critical Damage 150%
    Potency 4.09%(4.09%)
    Tenacity 19.09%(4.09%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,238(373)
    Physical Critical Chance 15.88%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,182(1,699)
    Special Critical Chance 11.62%(1.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.8%(0.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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