• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    24,263/100,125
    75,862
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    13 %
    4,063/30,416
    26,352
    Ability Levels
    34 %
    2,414/6,903
    4,490
    Crew
    26 %
    16,253/60,831
    44,578
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    7,542/34,527
    26,985
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    37 %
    2,000/5,334
    3,335
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    3 %
    69/2,295
    2,226
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    7,068/32,331
    25,263
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    50 %
    1,590/3,138
    1,548
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    5/2,295
    2,291
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,399/34,527
    24,128
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    25 %
    1,347/5,334
    3,987
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    2/2,295
    2,294
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24263
  • Primary Attributes
    Strength (STR) 777
    Agility (AGI) 1,563
    Tactics (TAC) 777
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 42,110(28,124)
    Protection 9,374(9,374)
    Speed 137(23)
    Critical Damage 150%
    Potency 16.32%(16.32%)
    Tenacity 31.32%(16.32%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,569(3,381)
    Physical Critical Chance 36.83%(0.79%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,864
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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