• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    18,660/34,527
    15,867
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.19%Defense (3)
    +11Speed (2)
    +6Defense (1)
    +1.62%Health (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.5%Defense (1)
    +4.09%Potency (2)
    +0.94%Health (1)
    +2452Protection (4)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +537Protection (1)
    +10Speed (2)
    +6.43%Critical Chance (4)
    +5Defense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1309Protection (2)
    +964Health (3)
    +11Speed (2)
    +0.31%Offense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Defense (1)
    +4.82%Critical Chance (3)
    +12Speed (3)
    +1.14%Defense (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +523Health (2)
    +8Speed (2)
    +0.44%Offense (1)
    +1799Protection (3)
  • Gear Needed

    Mk 4 Athakam MedpacMk IV
    1
    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Fusion) - Hunter
    1
  • 18660
    Power
  • Primary Attributes
    Strength (STR) 1,063
    Agility (AGI) 829
    Tactics (TAC) 827
    Strength Growth (STR) 7.1
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 5.3
    Mastery 0
  • General
    Health 24,029(2,048)
    Protection 42,795(13,080)
    Speed 200(82)
    Critical Damage 216%(66%)
    Potency 46.09%(28.09%)
    Tenacity 25%
    Health Steal 35%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,415(150)
    Physical Critical Chance 56.63%(19.26%)
    Armor Penetration 184
    Physical Accuracy 0%
  • Physical Survivability
    Armor 38.8%(4.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,291(142)
    Special Critical Chance 30.51%(19.26%)
    Resistance Penetration 27
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.6%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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