• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    33,234/104,783
    71,549
    Level
    100 %
    1,976/1,976
    Star Influence
    16 %
    5,244/31,968
    26,725
    Ability Levels
    73 %
    5,040/6,903
    1,863
    Crew
    32 %
    20,975/63,937
    42,962
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    13,093/34,527
    21,434
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    10,533/37,507
    26,974
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    37 %
    3,083/8,315
    5,232
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    66 %
    1,535/2,295
    761
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,332/34,527
    23,195
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    52 %
    1,194/2,295
    1,101
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33234
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 49,299(33,657)
    Protection 22,438(22,438)
    Speed 113(27)
    Critical Damage 150%
    Potency 21.83%(21.83%)
    Tenacity 36.83%(21.83%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,118(1,992)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,714(9,069)
    Special Critical Chance 18.71%(8.71%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.8%(1.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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