• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    14,839/34,317
    19,478
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.7%Tenacity (2)
    +3.43%Critical Chance (2)
    +6.26%Protection (3)
    +1.69%Potency (1)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3Speed (1)
    +1.86%Health (2)
    +2.58%Critical Chance (2)
    +1906Protection (3)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +822Health (2)
    +65Offense (2)
    +4.11%Potency (3)
    +0.41%Offense (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +2.83%Protection (2)
    +5.21%Tenacity (3)
    +0.99%Defense (1)
    +7Speed (2)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.08%Protection (2)
    +3.18%Defense (3)
    +0.96%Offense (2)
    +36Offense (1)
    15-A
    Mk V-A Defense Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +4.84%Potency (3)
    +5Speed (1)
    +65Offense (2)
    +709Health (2)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 14839
    Power
  • Primary Attributes
    Strength (STR) 920
    Agility (AGI) 598
    Tactics (TAC) 555
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 21,773(3,958)
    Protection 24,229(4,327)
    Speed 147(15)
    Critical Damage 186%(36%)
    Potency 23.64%(10.64%)
    Tenacity 33.91%(7.91%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,748(444)
    Physical Critical Chance 54.93%(22.01%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.2%(6.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,673(341)
    Special Critical Chance 32.01%(22.01%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.7%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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