• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    35,128/101,394
    66,266
    Level
    100 %
    1,976/1,976
    Star Influence
    30 %
    9,315/30,839
    21,524
    Ability Levels
    75 %
    5,208/6,903
    1,695
    Crew
    30 %
    18,630/61,678
    43,048
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    11,668/34,527
    22,859
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    19 %
    1,047/5,334
    4,287
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    52 %
    1,206/2,295
    1,089
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    16 %
    5,491/33,742
    28,251
    Level
    18 %
    366/1,976
    1,610
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    10 %
    491/4,550
    4,059
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    10 %
    230/2,295
    2,066
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    41 %
    14,440/34,527
    20,087
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    30 %
    701/2,295
    1,595
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35128
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 65,171(37,829)
    Protection 25,219(25,219)
    Speed 115(29)
    Critical Damage 150%
    Potency 24.76%(24.76%)
    Tenacity 39.76%(24.76%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,873(3,747)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.1%(3.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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