• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    46,629/104,783
    58,154
    Level
    100 %
    1,976/1,976
    Star Influence
    41 %
    13,203/31,968
    18,765
    Ability Levels
    73 %
    5,045/6,903
    1,859
    Crew
    41 %
    26,406/63,937
    37,531
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    46 %
    15,979/34,527
    18,548
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    58 %
    1,352/2,295
    944
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,633/34,527
    23,894
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    44 %
    2,354/5,334
    2,981
    Gear Pieces
    2 %
    162/7,515
    7,353
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    17,398/37,507
    20,109
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    75 %
    5,661/7,515
    1,854
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    46629
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 64,101(48,459)
    Protection 32,306(32,306)
    Speed 126(40)
    Critical Damage 150%
    Potency 31.43%(31.43%)
    Tenacity 46.43%(31.43%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,994(2,868)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,703(13,058)
    Special Critical Chance 22.54%(12.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.5%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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