• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    24,332/104,783
    80,451
    Level
    100 %
    1,976/1,976
    Star Influence
    18 %
    5,956/31,968
    26,012
    Ability Levels
    65 %
    4,488/6,903
    2,415
    Crew
    18 %
    11,913/63,937
    52,024
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    7,314/34,527
    27,213
    Level
    25 %
    501/1,976
    1,475
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    0 %
    23/2,295
    2,273
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    8,895/34,527
    25,632
    Level
    63 %
    1,256/1,976
    720
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    4 %
    108/2,295
    2,187
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    11 %
    4,375/37,507
    33,132
    Level
    24 %
    476/1,976
    1,500
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    6 %
    554/8,315
    7,761
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    3 %
    81/2,295
    2,214
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24332
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 40,181(24,539)
    Protection 16,359(16,359)
    Speed 106(20)
    Critical Damage 150%
    Potency 15.92%(15.92%)
    Tenacity 30.92%(15.92%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,578(1,452)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,257(6,612)
    Special Critical Chance 16.33%(6.33%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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