• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    48,571/97,009
    48,438
    Level
    100 %
    1,976/1,976
    Star Influence
    28 %
    8,317/29,638
    21,322
    Ability Levels
    81 %
    5,012/6,119
    1,107
    Crew
    56 %
    33,267/59,277
    26,009
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    56 %
    17,728/31,336
    13,608
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,144/2,144
    Gear Pieces
    97 %
    7,305/7,515
    210
    Mods
    71 %
    1,650/2,295
    645
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    13,075/34,527
    21,452
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    48571
  • Primary Attributes
    Strength (STR) 1,531
    Agility (AGI) 902
    Tactics (TAC) 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 65,556(37,998)
    Protection 28,352(28,352)
    Speed 127(37)
    Critical Damage 150%
    Potency 54.42%(54.42%)
    Tenacity 69.42%(54.42%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,481(4,338)
    Physical Critical Chance 25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 39.3%(11.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 33.2%(23.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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