• Galactic Power Breakdown

    cur / max
    diff
    Overall
    15 %
    15,168/100,125
    84,957
    Level
    73 %
    1,458/1,976
    518
    Star Influence
    8 %
    2,511/30,416
    27,904
    Ability Levels
    16 %
    1,155/6,903
    5,748
    Crew
    16 %
    10,045/60,831
    50,786
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    10 %
    3,720/34,527
    30,807
    Level
    32 %
    651/1,976
    1,325
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    14 %
    747/5,334
    4,587
    Gear Pieces
    19 %
    1,494/7,515
    6,021
    Mods
    6 %
    153/2,295
    2,142
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,891/34,527
    27,636
    Level
    57 %
    1,136/1,976
    840
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    22 %
    1,226/5,334
    4,109
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    20 %
    468/2,295
    1,827
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    18 %
    6,130/32,331
    26,201
    Level
    63 %
    1,256/1,976
    720
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    12 %
    390/3,138
    2,748
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    10 %
    248/2,295
    2,048
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    15168
  • Primary Attributes
    Strength (STR) 770
    Agility (AGI) 1,550
    Tactics (TAC) 770
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 32,651(18,791)
    Protection 6,263(6,263)
    Speed 129(15)
    Critical Damage 150%
    Potency 10.9%(10.9%)
    Tenacity 25.9%(10.9%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,429(2,259)
    Physical Critical Chance 36.38%(0.54%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,848
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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