• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    14,017/34,317
    20,300
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    5,124/5,124
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Offense Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +16Defense (2)
    +1.63%Health (2)
    +488Protection (1)
    +3.82%Potency (2)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +3Speed (1)
    +3.81%Critical Chance (2)
    +2143Protection (3)
    +1.59%Health (2)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.59%Potency (1)
    +3.29%Protection (2)
    +0.69%Offense (2)
    +2.68%Health (3)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +311Health (1)
    +1.46%Tenacity (1)
    +3.52%Defense (3)
    +5.17%Protection (3)
    15-D
    Mk V-D Offense Data-Bus
    15-D
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.82%Protection (2)
    +424Health (1)
    +1.25%Tenacity (1)
    +4Speed (1)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +36Offense (1)
    +1.4%Offense (3)
    +636Health (2)
    +1244Protection (2)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 14017
    Power
  • Primary Attributes
    Strength (STR) 759
    Agility (AGI) 487
    Tactics (TAC) 444
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 4.1
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 18,044(3,127)
    Protection 26,023(6,121)
    Speed 139(7)
    Critical Damage 150%
    Potency 42.41%(29.41%)
    Tenacity 28.7%(2.7%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,660(582)
    Physical Critical Chance 34.85%(3.81%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 22.6%(3.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,408(343)
    Special Critical Chance 13.81%(3.81%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.7%(3.3%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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