• Galactic Power Breakdown

    cur / max
    diff
    Overall
    11 %
    10,926/97,292
    86,366
    Level
    66 %
    1,320/1,976
    656
    Star Influence
    3 %
    1,163/29,733
    28,570
    Ability Levels
    11 %
    692/6,119
    5,427
    Crew
    13 %
    7,753/59,466
    51,713
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    12 %
    3,928/31,546
    27,618
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    15 %
    359/2,354
    1,995
    Gear Pieces
    19 %
    1,494/7,515
    6,021
    Mods
    9 %
    228/2,295
    2,067
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    13 %
    4,686/34,527
    29,841
    Level
    18 %
    366/1,976
    1,610
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    11 %
    588/5,334
    4,746
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    27 %
    636/2,295
    1,659
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    10926
  • Primary Attributes
    Strength (STR) 1,425
    Agility (AGI) 815
    Tactics (TAC) 815
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 37,727(12,077)
    Protection 8,051(8,051)
    Speed 110(10)
    Critical Damage 150%
    Potency 7.91%(7.91%)
    Tenacity 22.91%(7.91%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,190(1,196)
    Physical Critical Chance 23.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.2%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,956
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.7%(1.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord