• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    24,388/101,394
    77,006
    Level
    100 %
    1,976/1,976
    Star Influence
    8 %
    2,646/30,839
    28,193
    Ability Levels
    30 %
    2,130/6,903
    4,773
    Crew
    28 %
    17,638/61,678
    44,040
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    2 %
    1,006/33,742
    32,736
    Level
    16 %
    329/1,976
    1,647
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    0 %
    0/4,550
    4,550
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    3/2,295
    2,292
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    12,961/34,527
    21,566
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    44 %
    2,354/5,334
    2,981
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    51 %
    1,193/2,295
    1,103
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    44 %
    15,429/34,527
    19,098
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24388
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 54,141(26,799)
    Protection 17,866(17,866)
    Speed 107(21)
    Critical Damage 150%
    Potency 17.54%(17.54%)
    Tenacity 32.54%(17.54%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,780(2,654)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.1%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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