• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    35,893/104,783
    68,890
    Level
    100 %
    1,976/1,976
    Star Influence
    33 %
    10,756/31,968
    21,213
    Ability Levels
    23 %
    1,652/6,903
    5,252
    Crew
    33 %
    21,511/63,937
    42,425
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    11,245/34,527
    23,282
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    12,654/37,507
    24,853
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    3,083/8,315
    5,232
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    32 %
    746/2,295
    1,550
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,953/34,527
    22,574
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    17 %
    410/2,295
    1,886
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35893
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 58,332(42,690)
    Protection 28,460(28,460)
    Speed 121(35)
    Critical Damage 150%
    Potency 27.69%(27.69%)
    Tenacity 42.69%(27.69%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,652(2,526)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,148(11,503)
    Special Critical Chance 21.04%(11.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.3%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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