• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    15,165/34,527
    19,362
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    48 %
    1,104/2,295
    1,191
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk V-D Health Transmitter
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.8%Protection (2)
    +1.45%Defense (1)
    +1.36%Critical Chance (1)
    +33Offense (1)
    15-D
    Mk V-D Tenacity Receiver
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.98%Critical Chance (2)
    +0.95%Health (1)
    +1.95%Potency (1)
    +39Offense (1)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.77%Protection (2)
    +2.61%Tenacity (2)
    +1.71%Potency (1)
    +8Defense (1)
    15-D
    Mk IV-D Health Holo-Array
    15-D
    Primary Stats
    +31.5%Critical Damage
    Secondary Stats
    +3.27%Potency (2)
    +0.36%Offense (1)
    +1.9%Critical Chance (1)
    +4Speed (1)
    15-E
    Mk V-E Tenacity Data-Bus
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.55%Defense (1)
    +27Offense (1)
    +5Defense (1)
    +457Protection (1)
    15-E
    Mk V-E Health Multiplexer
    15-E
    Primary Stats
    +5.88%Health
    Secondary Stats
    +420Protection (1)
    +340Health (1)
    +0.97%Defense (1)
    +2.05%Critical Chance (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 15165
    Power
  • Primary Attributes
    Strength (STR) 558
    Agility (AGI) 1,014
    Tactics (TAC) 470
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 13,617(3,148)
    Protection 27,142(9,927)
    Speed 98(4)
    Critical Damage 181.5%(31.5%)
    Potency 6.93%(6.93%)
    Tenacity 41.61%(22.61%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,805(246)
    Physical Critical Chance 57.04%(8.29%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.7%(3.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,297(169)
    Special Critical Chance 18.29%(8.29%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.7%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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