• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    46,292/101,394
    55,102
    Level
    21 %
    429/1,976
    1,547
    Star Influence
    18 %
    5,745/30,839
    25,093
    Ability Levels
    26 %
    1,817/6,903
    5,087
    Crew
    62 %
    38,302/61,678
    23,376
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    57 %
    19,776/34,527
    14,751
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    57 %
    19,972/34,527
    14,555
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    58 %
    1,334/2,295
    962
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,435/33,742
    23,307
    Level
    77 %
    1,533/1,976
    443
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    51 %
    1,193/2,295
    1,103
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    46292
  • Primary Attributes
    Strength (STR) 1,168
    Agility (AGI) 668
    Tactics (TAC) 668
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 62,423(41,399)
    Protection 27,599(27,599)
    Speed 118(32)
    Critical Damage 150%
    Potency 27.1%(27.1%)
    Tenacity 42.1%(27.1%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,735(4,100)
    Physical Critical Chance 21.12%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,603
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.1%(4.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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