• Galactic Power Breakdown

    cur / max
    diff
    Overall
    55 %
    56,302/101,316
    45,014
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    22 %
    6,975/31,074
    24,099
    Ability Levels
    30 %
    1,896/6,119
    4,223
    Crew
    74 %
    46,502/62,149
    15,646
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    51 %
    17,839/34,527
    16,688
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    63 %
    21,774/34,527
    12,753
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    5 %
    255/4,335
    4,080
    Relic Tier
    5 %
    504/8,418
    7,914
  • Power
    56302
  • Primary Attributes
    Strength (STR) 715
    Agility (AGI) 1,438
    Tactics (TAC) 715
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 69,146(56,276)
    Protection 18,758(18,758)
    Speed 144(44)
    Critical Damage 150%
    Potency 32.67%(32.67%)
    Tenacity 47.67%(32.67%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,780(6,767)
    Physical Critical Chance 35.58%(1.62%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,716
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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