• Galactic Power Breakdown

    cur / max
    diff
    Overall
    21 %
    22,192/102,101
    79,909
    Level
    60 %
    1,194/1,976
    782
    Star Influence
    13 %
    4,087/31,074
    26,987
    Ability Levels
    8 %
    564/6,903
    6,339
    Crew
    26 %
    16,348/62,149
    45,801
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    26 %
    9,126/34,527
    25,401
    Level
    28 %
    557/1,976
    1,419
    Stars
    100 %
    4,655/4,655
    Ability Levels
    27 %
    1,469/5,334
    3,866
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    25 %
    588/2,295
    1,707
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,394/34,527
    26,133
    Level
    21 %
    429/1,976
    1,547
    Stars
    100 %
    4,655/4,655
    Ability Levels
    15 %
    813/5,334
    4,521
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    36 %
    836/2,295
    1,460
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    9,726/34,527
    24,801
    Level
    28 %
    557/1,976
    1,419
    Stars
    100 %
    4,655/4,655
    Ability Levels
    25 %
    1,347/5,334
    3,987
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    42 %
    972/2,295
    1,323
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    22192
  • Primary Attributes
    Strength (STR) 746
    Agility (AGI) 1,500
    Tactics (TAC) 746
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 43,890(30,462)
    Protection 10,154(10,154)
    Speed 131(23)
    Critical Damage 150%
    Potency 17.68%(17.68%)
    Tenacity 32.68%(17.68%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,762(3,662)
    Physical Critical Chance 35.88%(0.88%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,790
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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