• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    24,246/104,783
    80,537
    Level
    100 %
    1,976/1,976
    Star Influence
    22 %
    7,223/31,968
    24,746
    Ability Levels
    8 %
    603/6,903
    6,300
    Crew
    22 %
    14,446/63,937
    49,491
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    16 %
    5,757/34,527
    28,770
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    22 %
    513/2,295
    1,782
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    12,555/37,507
    24,952
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    27 %
    632/2,295
    1,664
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    16 %
    5,839/34,527
    28,688
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    5 %
    387/7,515
    7,128
    Mods
    20 %
    470/2,295
    1,826
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24246
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 44,237(28,595)
    Protection 19,063(19,063)
    Speed 109(23)
    Critical Damage 150%
    Potency 18.55%(18.55%)
    Tenacity 33.55%(18.55%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,818(1,692)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,350(7,705)
    Special Critical Chance 17.42%(7.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.5%(1.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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