• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    29,733/101,394
    71,661
    Level
    19 %
    386/1,976
    1,590
    Star Influence
    24 %
    7,477/30,839
    23,362
    Ability Levels
    7 %
    509/6,903
    6,395
    Crew
    34 %
    21,362/61,678
    40,315
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    34 %
    11,545/33,742
    22,197
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    23 %
    528/2,295
    1,767
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,754/34,527
    21,773
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    36 %
    831/2,295
    1,464
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,305/34,527
    23,222
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    3 %
    69/2,295
    2,226
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29733
  • Primary Attributes
    Strength (STR) 1,145
    Agility (AGI) 655
    Tactics (TAC) 655
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 59,123(38,513)
    Protection 25,675(25,675)
    Speed 116(30)
    Critical Damage 150%
    Potency 25.21%(25.21%)
    Tenacity 40.21%(25.21%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,417(3,814)
    Physical Critical Chance 20.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,572
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.9%(4.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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