• Galactic Power Breakdown

    cur / max
    diff
    Overall
    20 %
    19,745/97,009
    77,264
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    8 %
    2,575/29,638
    27,063
    Ability Levels
    0 %
    0/6,119
    6,119
    Crew
    28 %
    17,169/59,277
    42,108
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    44 %
    13,840/31,336
    17,496
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,144/2,144
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    2 %
    1,024/34,527
    33,503
    Level
    0 %
    2/1,976
    1,974
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    11/7,515
    7,505
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19745
  • Primary Attributes
    Strength (STR) 481
    Agility (AGI) 381
    Tactics (TAC) 287
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 26,083(17,425)
    Protection 13,002(13,002)
    Speed 107(17)
    Critical Damage 150%
    Potency 24.96%(24.96%)
    Tenacity 39.96%(24.96%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,662(1,989)
    Physical Critical Chance 16.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 37.4%(13.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 33.8%(25.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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