• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    34,895/104,783
    69,888
    Level
    100 %
    1,976/1,976
    Star Influence
    31 %
    10,228/31,968
    21,740
    Ability Levels
    32 %
    2,235/6,903
    4,668
    Crew
    31 %
    20,456/63,937
    43,480
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    27 %
    9,342/34,527
    25,185
    Level
    40 %
    798/1,976
    1,178
    Stars
    100 %
    4,655/4,655
    Ability Levels
    22 %
    1,226/5,334
    4,109
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    12,247/37,507
    25,260
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    32 %
    2,696/8,315
    5,619
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    21 %
    501/2,295
    1,794
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,505/34,527
    22,022
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    34895
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 56,164(40,522)
    Protection 27,015(27,015)
    Speed 119(33)
    Critical Damage 150%
    Potency 26.29%(26.29%)
    Tenacity 41.29%(26.29%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,524(2,398)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,564(10,919)
    Special Critical Chance 20.5%(10.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.2%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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