• Galactic Power Breakdown

    cur / max
    diff
    Overall
    12 %
    12,867/100,125
    87,258
    Level
    26 %
    528/1,976
    1,448
    Star Influence
    3 %
    1,101/30,416
    29,314
    Ability Levels
    3 %
    224/6,903
    6,680
    Crew
    18 %
    11,015/60,831
    49,816
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    13 %
    4,747/34,527
    29,780
    Level
    28 %
    557/1,976
    1,419
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    15 %
    813/5,334
    4,521
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    7 %
    2,403/32,331
    29,928
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    1 %
    42/3,138
    3,096
    Gear Pieces
    6 %
    513/7,515
    7,002
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,629/34,527
    26,898
    Level
    29 %
    587/1,976
    1,389
    Stars
    100 %
    4,655/4,655
    Ability Levels
    9 %
    522/5,334
    4,812
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    0 %
    8/2,295
    2,288
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    12867
  • Primary Attributes
    Strength (STR) 646
    Agility (AGI) 1,300
    Tactics (TAC) 646
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 26,105(14,477)
    Protection 4,825(4,825)
    Speed 125(11)
    Critical Damage 150%
    Potency 8.4%(8.4%)
    Tenacity 23.4%(8.4%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,559(1,740)
    Physical Critical Chance 32.08%(0.42%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,550
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.7%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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