• Galactic Power Breakdown

    cur / max
    diff
    Overall
    21 %
    22,434/104,783
    82,349
    Level
    49 %
    977/1,976
    999
    Star Influence
    13 %
    4,193/31,968
    27,775
    Ability Levels
    7 %
    491/6,903
    6,413
    Crew
    26 %
    16,774/63,937
    47,163
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    23 %
    8,215/34,527
    26,312
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    2/2,295
    2,294
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    9,639/37,507
    27,868
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    26 %
    608/2,295
    1,688
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    9,354/34,527
    25,173
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    22434
  • Primary Attributes
    Strength (STR) 775
    Agility (AGI) 775
    Tactics (TAC) 1,355
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 40,938(26,988)
    Protection 17,992(17,992)
    Speed 108(22)
    Critical Damage 150%
    Potency 17.51%(17.51%)
    Tenacity 32.51%(17.51%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,493(1,597)
    Physical Critical Chance 22.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,524(7,272)
    Special Critical Chance 17%(7%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.5%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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