• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    34,479/104,783
    70,304
    Level
    18 %
    366/1,976
    1,610
    Star Influence
    20 %
    6,626/31,968
    25,343
    Ability Levels
    14 %
    986/6,903
    5,918
    Crew
    41 %
    26,502/63,937
    37,435
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    46 %
    17,536/37,507
    19,971
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    50 %
    1,149/2,295
    1,146
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    41 %
    14,329/34,527
    20,198
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    14,038/34,527
    20,489
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    48 %
    1,106/2,295
    1,190
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    34479
  • Primary Attributes
    Strength (STR) 648
    Agility (AGI) 648
    Tactics (TAC) 1,133
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 54,980(43,316)
    Protection 28,877(28,877)
    Speed 121(35)
    Critical Damage 150%
    Potency 28.1%(28.1%)
    Tenacity 43.1%(28.1%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,149(2,563)
    Physical Critical Chance 20.79%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,391(11,672)
    Special Critical Chance 21.21%(11.21%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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