• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,065/34,527
    18,462
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    63 %
    1,464/2,295
    831
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +659Health (2)
    +1.55%Defense (1)
    +4Speed (1)
    +17Defense (3)
    15-D
    Mk V-D Crit Chance Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +0.52%Offense (1)
    +9Defense (1)
    +2.19%Tenacity (1)
    +3.5%Potency (2)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +571Protection (1)
    +2.18%Tenacity (1)
    +3.54%Health (4)
    +0.49%Offense (1)
    15-B
    Mk V-B Crit Chance Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +7Defense (1)
    +664Health (2)
    +2.82%Defense (2)
    +1107Protection (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.98%Tenacity (1)
    +0.61%Offense (2)
    +8Speed (2)
    +25Defense (3)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.35%Offense (3)
    +0.87%Defense (1)
    +1231Protection (2)
    +4Speed (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 16065
    Power
  • Primary Attributes
    Strength (STR) 596
    Agility (AGI) 1,016
    Tactics (TAC) 472
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 13,421(1,718)
    Protection 37,418(13,942)
    Speed 146(46)
    Critical Damage 216%(66%)
    Potency 3.5%(3.5%)
    Tenacity 26.34%(6.34%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,939(232)
    Physical Critical Chance 56.79%(8%)
    Armor Penetration 89
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.1%(7.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,232(100)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.9%(7.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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