• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,036/33,742
    18,706
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    59 %
    1,373/2,295
    923
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Defense Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.11%Defense (1)
    +233Health (1)
    +10Speed (3)
    +1.71%Potency (1)
    15-C
    Mk V-C Defense Receiver
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.56%Tenacity (2)
    +443Protection (1)
    +1.77%Critical Chance (1)
    +1.71%Health (2)
    15-C
    Mk V-C Defense Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.43%Protection (2)
    +1.31%Tenacity (1)
    +0.67%Offense (2)
    +26Offense (1)
    15-C
    Mk V-C Speed Holo-Array
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +350Health (1)
    +718Protection (1)
    +3.32%Potency (2)
    +53Offense (2)
    15-C
    Mk V-C Speed Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.36%Offense (1)
    +2.86%Health (3)
    +256Health (1)
    +1.3%Critical Chance (1)
    15-B
    Mk V-B Defense Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +3.47%Defense (3)
    +32Offense (1)
    +2.55%Protection (2)
    +6Defense (1)
  • Gear Needed

    Mk 4 Chedak ComlinkMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - First Order TIE Pilot
    1
  • 15036
    Power
  • Primary Attributes
    Strength (STR) 651
    Agility (AGI) 1,247
    Tactics (TAC) 560
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 14,538(1,437)
    Protection 20,925(5,660)
    Speed 138(10)
    Critical Damage 150%
    Potency 37.03%(29.03%)
    Tenacity 26.86%(4.86%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,840(412)
    Physical Critical Chance 47.78%(3.07%)
    Armor Penetration 41
    Physical Accuracy 0%
  • Physical Survivability
    Armor 34.7%(12%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,672(288)
    Special Critical Chance 13.49%(3.07%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.1%(6.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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