• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    28,140/104,783
    76,643
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    29 %
    9,347/31,968
    22,621
    Ability Levels
    1 %
    98/6,903
    6,806
    Crew
    29 %
    18,694/63,937
    45,242
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    9,340/37,507
    28,167
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,506/34,527
    23,021
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    15 %
    1,176/7,515
    6,339
    Mods
    61 %
    1,403/2,295
    893
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    10,311/34,527
    24,216
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    32 %
    1,724/5,334
    3,611
    Gear Pieces
    6 %
    471/7,515
    7,044
    Mods
    64 %
    1,487/2,295
    809
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    28140
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 41,361(35,853)
    Protection 23,902(23,902)
    Speed 115(29)
    Critical Damage 150%
    Potency 23.26%(23.26%)
    Tenacity 38.26%(23.26%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,872(2,122)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,947(9,661)
    Special Critical Chance 19.29%(9.29%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(4.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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