• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    35,203/102,101
    66,898
    Level
    66 %
    1,320/1,976
    656
    Star Influence
    35 %
    10,985/31,074
    20,090
    Ability Levels
    13 %
    930/6,903
    5,973
    Crew
    35 %
    21,969/62,149
    40,180
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    12,250/34,527
    22,277
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,331/5,334
    3,003
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    50 %
    1,148/2,295
    1,148
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,904/34,527
    22,623
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    34 %
    788/2,295
    1,508
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,920/34,527
    22,607
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    41 %
    2,210/5,334
    3,125
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    48 %
    1,103/2,295
    1,193
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35203
  • Primary Attributes
    Strength (STR) 758
    Agility (AGI) 1,525
    Tactics (TAC) 758
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 62,266(48,622)
    Protection 16,207(16,207)
    Speed 145(37)
    Critical Damage 150%
    Potency 28.21%(28.21%)
    Tenacity 43.21%(28.21%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,981(5,846)
    Physical Critical Chance 36.79%(1.38%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,819
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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