• Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    17,532/33,742
    16,210
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    4,550/4,550
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    56 %
    1,286/2,295
    1,010
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Damage Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +7Speed (2)
    +2.58%Protection (2)
    +1.57%Tenacity (1)
    +365Health (1)
    15-A
    Mk IV-A Crit Chance Receiver
    15-A
    Primary Stats
    +26Speed
    Secondary Stats
    +1.84%Tenacity (1)
    +4.06%Critical Chance (3)
    +3.35%Potency (2)
    +473Health (2)
    15-C
    Mk V-C Crit Chance Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +89Offense (3)
    +272Health (1)
    +0.41%Offense (1)
    +2.23%Protection (1)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +15Defense (2)
    +0.45%Offense (1)
    +8Speed (2)
    +36Offense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.08%Critical Chance (2)
    +0.94%Health (1)
    +0.8%Offense (2)
    +5.89%Tenacity (3)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.3%Critical Chance (1)
    +78Offense (2)
    +3.54%Tenacity (2)
    +7Defense (1)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - First Order TIE Pilot
    1
  • 17532
    Power
  • Primary Attributes
    Strength (STR) 653
    Agility (AGI) 1,249
    Tactics (TAC) 562
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 14,371(1,234)
    Protection 27,031(5,964)
    Speed 169(41)
    Critical Damage 180%(30%)
    Potency 11.36%(3.36%)
    Tenacity 34.85%(12.85%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,073(542)
    Physical Critical Chance 73.18%(28.43%)
    Armor Penetration 51
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.5%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,777(389)
    Special Critical Chance 38.85%(28.43%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.6%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord